Crafting high-quality visual content at the intersection of 3D production, real-time technology, and generative AI for the advertising industry.
In recent years I've integrated generative AI tools to streamline and enhance the 3D and post-production workflow — from concept generation to final compositing. This is an ongoing exploration at the edge of technology and visual craft.
View full channelA selection of advertising projects in the toy and consumer goods sector — 3D production, post-production, and VFX for broadcast and digital campaigns.
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3D Artist with solid experience in Unreal Engine and Maya, and a background in production management within the advertising industry.
I create 3D content and manage post-production in the toy advertising sector — from modeling and texturing to animation, video editing, and VFX. In recent years, I've integrated generative AI tools to streamline and enhance the workflow.
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