OOR // 2026
3D Artist & Creative Director · Milan, Italy
Rey John
Hilario
Unreal Engine 5 Maya AI Generative 3D Production Post-production Advertising
REC
00:00:00
45.4654° N
9.1859° E
3D Artist & Creative Director · Milan, Italy
Rey John
Hilario

Crafting high-quality visual content at the intersection of 3D production, real-time technology, and generative AI for the advertising industry.

Unreal Engine 5 Maya AI Generative 3D Production Post-production Advertising
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01 —  3D Projects [ PERSONAL // UE5 ]
01 // UE5
3D Personal Project
Unreal Engine 5 · Modeling · Lighting · Rendering
02 // UE5
3D Personal Project
Unreal Engine 5 · Environment · Real-time
03 // MAYA
3D Personal Project
Maya · Texturing · Animation · VFX
04 // UE5
3D Personal Project
Unreal Engine 5 · Lumen · Nanite · Rendering
02 —  AI Generative
AI // Generative Production
Integrating
Generative AI
into the Pipeline

In recent years I've integrated generative AI tools to streamline and enhance the 3D and post-production workflow — from concept generation to final compositing. This is an ongoing exploration at the edge of technology and visual craft.

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03 —  Ads Works

A selection of advertising projects in the toy and consumer goods sector — 3D production, post-production, and VFX for broadcast and digital campaigns.

01
Dolfin — Polaretti
3D Environment · Texturing · Lighting · Rendering
2022 [ → ]
02
World Alive — Freak Marbles
3D · Animation · Texturing · Lighting · Rendering
2023 [ → ]
03
Goco — SnapBaxx
3D · Animation · Texturing · Lighting · Rendering
2024 [ → ]
04
Noriel — Wild Quest
3D · Animation · Texturing · Lighting · Rendering
2024 [ → ]
05
Sunman — Suncon Warriors
3D · Animation · Texturing · Lighting · Rendering
2024 [ → ]
06
Rad Stuff — Inter
3D · Animation · Texturing · Lighting · Rendering
2024 [ → ]
07
Slimy Gooblins — Joker Group
3D Environment · Texturing · Lighting · Rendering
2024 [ → ]
08
Vapor Strike — WowWee
3D Environment · Texturing · Lighting · Rendering
2024 [ → ]
09
Kwaaks — Wyncor
AI Generation · Editing
2025 [ → ]

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04 —  About
Creative
Vision.
Technical
Precision.

3D Artist with solid experience in Unreal Engine and Maya, and a background in production management within the advertising industry.

I create 3D content and manage post-production in the toy advertising sector — from modeling and texturing to animation, video editing, and VFX. In recent years, I've integrated generative AI tools to streamline and enhance the workflow.

Unreal Engine 5 Maya AI Generative Lumen & Nanite Post-production Set Lighting Compositing Video Editing
0
Years of experience
UE5
Real-time engine
3D
Full pipeline
AI
Integrated workflows
05 —  Contact
Let's
Work
Together.