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REY JOHN HILARIO

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A LITTLE BIT
ABOUT ME

Hi! I’m John, a 3D Artist with solid experience in Unreal Engine and Maya, as well as a background in production management within the advertising industry.

Throughout my career, I’ve developed strong skills in set lighting, videomaking, and 3D production — including texturing, lighting, and rendering. My passion for Unreal Engine keeps me constantly engaged with the latest trends and innovations in real-time technology.

Currently, I create 3D content and manage post-production in the toy advertising sector. My work includes recreating products in 3D (modeling, texturing, and animation), video editing, post-production, and developing visual effects. In recent years, I’ve also integrated generative AI tools to streamline and enhance the workflow.

I’m always looking for new and stimulating opportunities that allow me to combine production management with a strong creative vision, collaborating with other professionals to bring high-quality visual content to life.

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